- Файл
Yehor
Unity developer
- Вік:
- 20 років
- Місто:
- Дніпро
Контактна інформація
Шукач вказав телефон та ел. пошту.
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/12287339/
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Unity Developer
Telegram | LinkedIn | Łódź, Poland | [
CAREER SUMMARY:
I am a creative and technically skilled specialist with a strong passion for game
development and team management. My background includes leading and developing
projects in indie studios, where I combine technical expertise with effective leadership
to drive project success.
SKILLS:
Knowledge of programming languages:
C# - Advanced, C++ - Proficient, Python - Proficient
and experienced with tools such as Unity, Blender, Git and, Rider, Pycharm, Figma
Collaboration & Communication: Effective team player with strong interpersonal
skills, able to collaborate and communicate ideas clearly in English (advanced level).
Analytical & Problem-Solving Skills: Skilled in identifying and resolving complex
Unity and C# issues, with a proactive approach to preventing technical challenges
before they escalate.
Adaptability & Continuous Learning: Quick to adapts to new tools, methodologies,
and workflows, with a commitment to staying current in the fast-evolving game
development landscape.
EDUCATION:
2022 - 2025 | University of Lodz
Bachelor of Computer Science ( in English )
EXPERIENCE:
Noir Lite
Unity Developer | 10 months | 02.2024 - 11.2024 | Red Bullet Studios
Served as Developer for an isometric detective game, in a team of 10 members,
including more 2 programmers.
Applied OOP, SOLID principles, and design patterns to ensure scalable
architecture and Unity optimization.
Managed version control using GitHub Desktop to maintain code quality and
ensure efficient team collaboration.
Utilized AI tools to automate repetitive coding tasks, minimizing manual work and
enhancing the efficiency of complex code structures.
Utilized high-quality assets such as Invector Third Person Controller, Invector FSM
AI, and Dialog System (same used in Disco Elysium).
Gossipers
Unity Developer | 4 months | 10.2023 - 01.2024 | Bonepie Games
Served as the main unity developer in a small team, responsible for overseeing and
implementing core game mechanics.
Worked with 3D elements and UI (2D) to enhance visual
Applied OOP and SOLID principles for scalable and maintainable code.
Focused on mobile optimization for smooth performance
Created and refined AI-generated NPC dialogues, integrating them seamlessly into
gameplay to offer players more immersive and realistic interactions.
Applied AI for programming assistance, generating code snippets to optimize
certain mechanics and solve complex programming challenges efficiently, reducing
development time.
Diploma Project
Unity Developer | 11.2024 - Present
Currently developing a game for my diploma project with a core mechanic
featuring live NPCs.
Implementing speech recognition using Hugging Face API to convert user voice
inputs into text.
Integrating a custom ChatGPT to generate dynamic conversations based on user
prompts.
Using Eleven Labs API to convert text responses from ChatGPT into voice output,
creating immersive interactions with NPCs.
LANGUAGES:
English C1
Ukrainian Native
Russian Bilingual
Polish Basic
I agree to the processing of personal data provided in this document for realising the recruitment process pursuant to the Personal Data Protection Act
of 10 May 2018 (Journal of Laws 2018, item 1000) and in agreement with Regulation (EU) 2016/679 of the European Parliament and of the Council of 27 April 2016 on
the protection of natural persons with regard to the processing of personal data and on the free movement of such data, and repealingDirective 95/46/EC
(General Data Protection Regulation).
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