Сервіс пошуку роботи №1 в Україні
Особисті дані приховані
Цей шукач вирішив приховати свої особисті дані та контакти. Ви можете зв'язатися з ним зі сторінки https://www.work.ua/resumes/14143807/
3D artist
- Місто проживання:
- Івано-Франківськ
- Готовий працювати:
- Дистанційно
Контактна інформація
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
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KHRYSTYNA SHULEPA
3 D S T Y L I Z E D C H A R A C T E R & P R O P S A R T I S T
PROFILE
In game development, the difference between a "good" asset and a "great" one
lies in technical execution and visual appeal. My goal is to provide you with
CONTACT optimized, game-engine-ready 3D models that fit perfectly into your project's
concept.
https://www.artstation.com/artina_3d4 My strength lies in thorough concept analysis and attention to detail, ensuring
[відкрити контакти ](див. вище в блоці «контактна інформація») the finished 3D model fully aligns with your original vision.
[відкрити контакти ](див. вище в блоці «контактна інформація») How I can help your project succeed?
I focus on an optimized 3D Workflow/Pipeline:
[відкрити контакти ](див. вище в блоці «контактна інформація»)
- Interpreting, discussing, and accurately translating 2D concepts into 3D
https://t.me/KristinaS0
models
- Character, Asset and Environment Modeling in Blender (low-poly, mid-poly,
SKILLS stylized models)
- Clean topology / retopology
Analytical mindset (topology
- High-quality UV unwrapping
optimization for animation)
- Texturing (stylized textures, texture atlases, hand-paint, PBR material and
Teamwork skills
shader setup)
Ability to work under high pressure
- Final Scene Composition (Lighting, Camera)
and a results-oriented approach
- Model import/export for Unity
Attention to detail
Ability to work within technical
constraints
EXPERIENCE WORKING IN PROJECTS
Time management (meeting
deadlines) I have same projects in 3D:
Clear communication regarding "Wild West" (Low Poly Stylization Character & Assets)
ideas and tasks Mobile Game/Indie game (2D/3D Artist (NDA))
create Stylized Characrets (Bastet, Wisard, Princess) etc
SOFTWARE
WORK EXPERIENCE
Blender | Unity | Substance
Painter | Photoshop | Figma | 2D/3D Artist / Character Artist JUN 2025 - PRESENT
Canva, etc.
Recruiter at BigTree108 MAY 2025 - PRESENT
Self-employed, PE, Digital Marketing (Upwork, Fiverr etc) 2024 - 2025
EDUCATION
- PPC, SEO, Web analytics, Target, SMM, Email Marketing
2025 - Meta Ads, Google Ads, CTR, CPA, CPM, CPL, CPV, ROAS, ROMI, etc.
3D Artist (InGamev.360) - Google Analytics, Google Keyword Planner, Netpeak Spider, Serpstat
- Semantic core collection, data analysis, competitor analysis, etc.
2022 - 2025
IF NATIONAL MEDICAL UNIVERSITY
Master's degree / Clinical Pharmacy Automation Marketing / CRM Expert (Upwork, Fiverr etc) 2024 - 2025
- SendPulse, eSputnik, Mailchimp, Active Campaign, Zapier, Hubspot, Make.com, Airtable,
1995 - 2000
Pipedrive, ClickFunnels, etc.
PRECARPATHIAN NATIONAL UNIVERSITY - Figma, CapCut, Canva, etc.
Master's degree / Finance - MS Office, Adobe, Excel/GoogleSheets, PowerPoint, Miro, Jira, etc.
Department of neurology / Regional Clinical Hospital 2011 - 2023
Role: Study Coordinator in Clinical Trials (12Years)
LANGUAGES
Ukrainian - native Raiffeisen Bank (8Years) 2000 - 2008
English – intermediate Role: Head Risks Management Department
Polish, German –
elementary level
3 D S T Y L I Z E D C H A R A C T E R & P R O P S A R T I S T
PROFILE
In game development, the difference between a "good" asset and a "great" one
lies in technical execution and visual appeal. My goal is to provide you with
CONTACT optimized, game-engine-ready 3D models that fit perfectly into your project's
concept.
https://www.artstation.com/artina_3d4 My strength lies in thorough concept analysis and attention to detail, ensuring
[
[
I focus on an optimized 3D Workflow/Pipeline:
[
- Interpreting, discussing, and accurately translating 2D concepts into 3D
https://t.me/KristinaS0
models
- Character, Asset and Environment Modeling in Blender (low-poly, mid-poly,
SKILLS stylized models)
- Clean topology / retopology
Analytical mindset (topology
- High-quality UV unwrapping
optimization for animation)
- Texturing (stylized textures, texture atlases, hand-paint, PBR material and
Teamwork skills
shader setup)
Ability to work under high pressure
- Final Scene Composition (Lighting, Camera)
and a results-oriented approach
- Model import/export for Unity
Attention to detail
Ability to work within technical
constraints
EXPERIENCE WORKING IN PROJECTS
Time management (meeting
deadlines) I have same projects in 3D:
Clear communication regarding "Wild West" (Low Poly Stylization Character & Assets)
ideas and tasks Mobile Game/Indie game (2D/3D Artist (NDA))
create Stylized Characrets (Bastet, Wisard, Princess) etc
SOFTWARE
WORK EXPERIENCE
Blender | Unity | Substance
Painter | Photoshop | Figma | 2D/3D Artist / Character Artist JUN 2025 - PRESENT
Canva, etc.
Recruiter at BigTree108 MAY 2025 - PRESENT
Self-employed, PE, Digital Marketing (Upwork, Fiverr etc) 2024 - 2025
EDUCATION
- PPC, SEO, Web analytics, Target, SMM, Email Marketing
2025 - Meta Ads, Google Ads, CTR, CPA, CPM, CPL, CPV, ROAS, ROMI, etc.
3D Artist (InGamev.360) - Google Analytics, Google Keyword Planner, Netpeak Spider, Serpstat
- Semantic core collection, data analysis, competitor analysis, etc.
2022 - 2025
IF NATIONAL MEDICAL UNIVERSITY
Master's degree / Clinical Pharmacy Automation Marketing / CRM Expert (Upwork, Fiverr etc) 2024 - 2025
- SendPulse, eSputnik, Mailchimp, Active Campaign, Zapier, Hubspot, Make.com, Airtable,
1995 - 2000
Pipedrive, ClickFunnels, etc.
PRECARPATHIAN NATIONAL UNIVERSITY - Figma, CapCut, Canva, etc.
Master's degree / Finance - MS Office, Adobe, Excel/GoogleSheets, PowerPoint, Miro, Jira, etc.
Department of neurology / Regional Clinical Hospital 2011 - 2023
Role: Study Coordinator in Clinical Trials (12Years)
LANGUAGES
Ukrainian - native Raiffeisen Bank (8Years) 2000 - 2008
English – intermediate Role: Head Risks Management Department
Polish, German –
elementary level
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