Роман

Unity 3D-програміст

Вид зайнятості:
повна
Вік:
33 роки
Місто проживання:
Київ
Готовий працювати:
Дистанційно, Київ

Контактна інформація

Шукач вказав телефон , ел. пошту та LinkedIn.

Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.

Досвід роботи

Unity developer

з 07.2025 по нині (1 рік 2 місяці)
Flexreality, Дистанційно (IT)

Design and own the architecture of several projects
Refactor and clean up existing functionality and implement
new features
Deliver across multiple platforms: standalone, Android and iOS
Code review and provide technical mentoring to the team
Reduced crash/ANR rate by ~20% and cut startup time by
~75%

Unity developer

з 05.2024 по 08.2025 (1 рік 4 місяці)
Todor3D, Київ (IT)

Built AR/VR experiences powered by blockchain technologies
Integrated LLM-driven voice interaction, cutting user input
friction in ~5 core flows
Target platforms: Oculus Quest 2/3, Android, iOS
Tech stack: AR Foundation, OpenXR, Zenject and UniTask
Worked on cross-platform UX solutions and voice interaction
Created tools for convenient work with XR content in the Unity
Editor

Unity developer

з 09.2022 по 05.2024 (1 рік 9 місяців)
N-iX, Київ (IT)

Onboarded onto a 3+ year codebase and shipped the first
production feature within 2 weeks
Extended the functionality of the existing system
Integrated server-side artificial intelligence
Raised stable frame rate from ~30 to ~60+ FPS on target
devices via batching and object pooling
Made numerous UI improvements for better visual presentation
and usability
Integrated third-party services, including PayPal and analytics
tools, to expand functionality and data collection
Developed and optimized applications for Android and iOS
Created editor tools that increased development efficiency

Unity developer

з 02.2019 по 03.2022 (3 роки 2 місяці)
WeAR Studio, Київ (IT)

Developed 10+ AR/VR/XR projects for Android, iOS, Oculus
Quest 1/2, HoloLens 2 and standalone (Windows/macOS)
Handled the full cycle of app publishing (App Store / Google
Play)
Integrated and customized plugins
Integrated native libraries (Android)
Built auxiliary applications and editor extensions

Unity developer

з 11.2017 по 04.2018 (6 місяців)
Go Friends, Київ (IT)

Developed a mobile game in the farming-manager genre
Managed the project from scratch
Integrated analytics and advertising

Unity developer

з 09.2017 по 11.2017 (3 місяці)
Friendly Cactus, Київ (IT)

Developed an application in the Match-2 / coloring genre
Created a vector-based solution for coloring

Unity developer

з 01.2017 по 09.2017 (9 місяців)
Alurum / Playcus, Київ (IT)

Developed core mechanics and improved existing ones
Several projects in Match-3, Jigsaw and Cross-Stitch genres
Integrated advertising, analytics and push notifications
Developed for Android / iOS / Facebook platforms

Unity developer

з 09.2014 по 04.2015 (8 місяців)
Insomnia, Київ (IT)

Developed a small casual game from scratch for Android
Created the core gameplay logic

Освіта

Igor Sikorsky Kyiv Polytechnic Institute (NTUU KPI)

Faculty of Informatics and Computer Engineering, Technical Cybernetics, Київ
Вища, з 2009 по 2015 (6 років)

Знання і навички

  • Unity
  • Adobe Photoshop
  • MS Visual Studio
  • C# .NET
  • ActionScript 3
  • XNA
  • Adobe
  • C#
  • Знання принципів ООП
  • Git
  • DOTween
  • Zenject
  • GitHub
  • .NET Framework

Знання мов

  • Українська — вільно
  • Англійська — вище середнього

Додаткова інформація

Senior Unity developer with 10+ years of experience shipping
games and applications across mobile, standalone and headset
platforms. Deep in C#, clean architecture and refactoring, with
ownership of full cross-platform release cycles on Android, iOS
and Windows/macOS. I own project architecture end to end,
integrate native and third-party SDKs, and build editor tooling
that makes the whole team faster.

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