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Unity developer

Розглядає посади:
Unity developer, C# Developer, Fullstack-розробник, Разработчик игр
Вік:
18 років
Місто проживання:
Київ
Готовий працювати:
Дистанційно

Контактна інформація

Шукач вказав телефон .

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Senior Unity Developer
Denys Bondarenko [відкрити контакти](див. вище в блоці «контактна інформація») | [відкрити контакти](див. вище в блоці «контактна інформація»)

Summary
Senior Unity Developer with 10+ years of commercial experience delivering mobile, PC, WebGL
and console games. Experienced in backend development, multiplayer systems and full stack
engineering.

Skills
Languages
C#, C++, Python, JavaScript, TypeScript, PHP, Ruby, Go, HTML+CSS
Game Engines
Unity, Unreal Engine, Godot, Game Maker
Frontend
Vue2-3, React, Astro, Django, Ruby on Rails
Backend
ASP.NET, PostgreSQL, Node.js, MongoDB, Firebase, Signal
Cloud & DevOps
Cloudflare, Firebase, Supabase, Digital Ocean, Amazon, Railway, Hostinger

Selected Projects
Hattori: Battle Clash (4 years)
Industry Funky Monkeys
Project Description Rogue-like fighting
Position Senior Fullstack Developer
Overall Team Size 12 Developers
● Developed a custom mesh generation tool, accelerating content
creation
● Implemented new AI Pathfinding
● Created custom bots to pin-point code merges and pushes where it
Responsibilities needs to be approved or reacted
● Removed malicious code patterns on the servers
● Reduced bandwidth on server side by 35%
● Created automated pipelines for developers to take 50% less time on
publishing new version
C#, .NET WinForms and WPF, ASP.NET, UnitTests, Shaders (HLSL),
Tools & Technologies PostgreSQL, MongoDB, RabbitMQ, Raw Websockets, NodeJS, Vue3, Nuxt,
Firebase, Typescript + vanilla JS, Docker, SMTP, Apache

Funky Monkeys (2 years)
Industry Funky Monkeys
Project Description Match-3 with Multiplayer (Co-op)
Position Senior Unity Developer
Overall Team Size 2 Unity Developers
● Created custom shaders and tools for user tutorials
● Rebuilt entire project on WebGL and published in Telegram Mini App
in 3 months
● Reduced WebGL build size by 33% through asset and code
Responsibilities
optimization
● Wrote custom token exchange system for payments
● Wrote custom API package for 3-rd party collaboration
● Built custom Unity Editor tools
C#, Unity, UnitTests, Shaders (HLSL), PostgreSQL, Raw Websockets,
Tools & Technologies
Apache, NodeJS, Vue3, Firebase, Typescript + vanilla JS, AI NavAgent

Lucky Runners (Fun Run 3 example) (1 year)
Industry FgFactory
Project Description 2D runner action game
Position Lead Unity Developer
Overall Team Size 2 Unity Developers
● Solo developed project from prototype to App Store and Google Play
publish
Responsibilities ● Created custom Skeleton data asset grabber
● Created documentation on custom Spine addons
● Attended meetings with founders to navigate project in right direction
Unity, C#, Zenject, Odin Inspector, Spine (Mecanim animations), Skeleton,
Tools & Technologies
Profiler, Firebase Auth, Firebase Realtime Database

Kideo Town (5 months)
Industry FgFactory
Project Description 2D puzzle educational game
Position Senior Unity Developer
Overall Team Size 2 Unity Developers
● Solo developed project from prototype to App Store and Google Play
Responsibilities
publish
Unity, C#, Zenject, Odin Inspector, Spine (Mecanim animations), Skeleton
Tools & Technologies
setup and editor scripts for bone installers, Profiler

VR Edu (1 year)
Industry Qualium Systems
Project Description VR Educational space for schools
Position Middle Unity Developer
Overall Team Size 6 Unity Developers
● Wrote multiplayer connection layer for VR headset Oculus 2
Responsibilities ● Created custom interpolated smooth drawing tool for VR
● Created custom Text Mesh creator for in-game chat in VR and XR
Unity, C#, Profiler, VR/AR SDKs, Oculus Quest 2, Oculus API, Vuforia,
Tools & Technologies
HoloLens Blueprints

Hippo OzWizard (5 months)
Industry PSV Game Studio
Project Description 2D puzzle educational game
Position Middle Unity Developer
Overall Team Size 4 Unity Developers
● Implemented monetization services
Responsibilities ● Implemented custom Ads service
● Wrote custom Camera and animations kit
Unity, C#, Profiler, Spine (Mecanim animations), Gizmos, Cinemachine,
Tools & Technologies Scriptable Object, AssetBundles, Addressables, Unity ADS, PlayMarket and
AppStore bundles and services

Kid-e-Cats (6 months)
Industry PSV Game Studio
Project Description 2D puzzle educational game
Position Unity Developer
Overall Team Size 2 Unity Developers
● Developed project from prototype to App Store and Google Play
Responsibilities publish
● Created custom wrappers for Unity basic Events
Tools & Technologies Unity, C#, Profiler, Spine, Spine Animations

Shadow (5 months)
Industry Avaza Group
Project Description LowPoly hyper-casual action
Position Junior Unity Developer
Overall Team Size 3 Unity Developers
● Designed levels
● Prototyped basic core-loop
Responsibilities
● Implemented Skeleton Animation
● Implemented UI Systems
Unity, C#, Tilemaps, 2D Sprite Atlases, Pixel Perfection, Canvases, URP,
Tools & Technologies
Spine Animations
Certificates
Unity Photon Multiplayer [Udemy certificate]
Unity C# Survival Guide [Unity Technologies & Udemy]

Some Projects
– Ori and the Blind Forest (Nintendo Switch Port)
– Hattori: Battle Clash
– Influencer Insider
– Hello Kitty: Good Night
– Fun Run 3
– Kid-E-Cats: Bedtime Stories
– Hippo Tales: Oz Wizard
– Artist Commision Site
– Portfolio
– Watchlist Site

Language Skills
⎯ English – Advanced. I can speak freely on any theme.

⎯ Ukrainian – Native.

⎯ Russian – Native.

Contact Me
⎯ Telegram (preferably)
⎯ @E-Mail (preferably)

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