Максим
Разработчик игр
- Місто проживання:
- Київ
- Готовий працювати:
- Дистанційно, Київ
Контактна інформація
Шукач вказав телефон та ел. пошту.
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/17914182/
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Antonovicha street 22, Kiev
Marital status: single
Age: 33 years
Tel: [
Email: [
Education:
Kyiv National Taras Shevchenko University
Master of Science (M.S.), Actuarial and Financial Mathematics, 2013 – 2015
Kyiv National Taras Shevchenko University
Bachelor of Science (BS), Probability theory, 2009 – 2013
General Information:
I have 13.0 years experience in gamedev and software development industry, participationg in full life cycle of software development, including creating and analyzing requirements, application design, implementation, creating unit tests, product support and documentation maintenance. Worked using waterfall and agile methodologies.
Projects:
С++ Developer
Samsung R&D Institute Ukraine
Evas_Canvas_3D (3.5 years)
Middleware in Open Source project
Development of extension for Enlightenment framework that provides using pure EFL stack libraries for implementation application with 3D.
Enrichment existing code base with common graphical features (collision system, bounding objects, bounded frames, etc.). Optimization rendering process, implementation of mathematical motion algorithms. Discussion development line with open source community. Modeling of 3D widgets, development of 3D UI mechanism.
C/C++, EFL, OpenGL, Git/Gerrit.
С++ Developer
AllStarsIT
Saint Jude Medical (0.5 years)
Developing of stand-alone applications with MFC, writing of 3D engine (OpenGL),
3D algorithms.
C++
Gameplay Python Developer
Wargaming – WorldOfWarplanes (2 years)
Creating new game modes on Python.
Wargaming – WorldOfTanks (2.5 years)
Creating new game modes. Menu backend, implementing features of economical meta, work with sound.
Python, C++, Havok.
С++ Developer
DreamMate – NewArcLine (1.5 years + 1 year outsource)
Implementing game features, work with quest and dialogue systems using FlowGraph system, sequences, UI, AI crowd system, MassAI, familar with Gameplay Ability System.
Unreal Engine 4, 5
С++ Developer
HomeGames
GardenScapes (0.5 years):
Rooms, Invitation and Questionnaire Window widgets
MannorMatters (1 year):
Support expeditions Lethal Enigma, Mystery of the Ancient Order, Mystery Valley
Austin Odyssey (1 year):
Support expeditions Scary Mansion, Greece, Klondike, Lost Island, Atlantis, Secret Festival
Merge branches, improve Teleports Feature, analyze and optimize resources usage, supporting quest markers and pathfinding, implementing scripts for Automation Tools, main widget backend.
Skills:
• C++ , Python
• 3-D graphics programming with OpenGL;
• Object oriented programming knowledge, design patterns, experience of charting UML in Enterprise Architect;
• High knowledge in physics and mathematics;
• Understanding of statistics analysis;
• 3-D game developing and creating of 3-D performance, features implementation;
• Game designing and testing;
• Experience in AI writing and combat design modeling;
• CryEngine Editor, UnrealEngine 4, UnrealEngine 5;
• Agile development processes;
• Git, Jira, Perforce, Readmine, SVN
Languages:
English (Intermediate)
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