Сервіс пошуку роботи №1 в Україні
Андрій
2D Lead Artist
- Місто проживання:
- Львів
- Готовий працювати:
- Дистанційно
Контактна інформація
Шукач вказав: ТелефонМесенджер
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/20520493/
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Game artist
Work Experience
May 2026 - Present
Playtech
Game artist
Full ownership of visual production, leading the entire
art pipeline as the sole game artist on a separate
project; Developing concepts from initial ideas into
polished, high-quality finals; Creating characters,
symbols, backgrounds, UI components, and other in-
game visuals and animation-ready assets
2021 - 2026
Andrii
Product Madness
Nechyporuk 2024-2026 Game Art Lead
Led a team of 5 artists, Ensured visual quality and
delivery, Managed art processes, feedback, and cross-
About me team collaboration, developed main parts of the game
Game artist with a strong background in 2022-2024 Associate Art Lead
2D and UI art, an open-minded person Led a cross-functional art team (artists, animator, tech
with strong willingness to achieve the artist), Balanced leadership with hands-on production
set goals.
With an art lead experience, I have well- 2021-2022 Senior 2D artist
developed time management, the Developed and supported mini-games and features
from scratch, Delivered visuals for live-ops events and
ability to work within deadlines, updates.
proactiveness, and the ability to take
and give constructive feedback. I am
organized and focused on delivering 2015 - 2021
high-quality visuals.
I worked from scratch on designing
Gameloft
games, event and features. From 2D artist
concepts and UX flow creation to
Developed marketing visuals and promo materials,
implementation-ready art. I understand Contributed on creation of new mobile games, DLC,
the technical side of art and have Unity updates, Delivered production-ready item concepts
and animations hands-on experience.
Tools 2011 - 2015
Photoshop, Figma, Blender, Spine, Unity,
Lviv City Council
Miro, Generative AI Tools Engineer
Languages Worked with documentation and technical processes,
Collaborated with cross-functional teams, Supported
project planning and execution
Ukrainian - native. English - advanced.
Contacts & Links Education
+38 068 523 1187 2005 - 2010
[відкрити контакти ](див. вище в блоці «контактна інформація») National University Lviv Polytechnic
G - Drive Artstation Master of Architecture (MArch),
Visual Design
LinkedIn Telegram
Work Experience
May 2026 - Present
Playtech
Game artist
Full ownership of visual production, leading the entire
art pipeline as the sole game artist on a separate
project; Developing concepts from initial ideas into
polished, high-quality finals; Creating characters,
symbols, backgrounds, UI components, and other in-
game visuals and animation-ready assets
2021 - 2026
Andrii
Product Madness
Nechyporuk 2024-2026 Game Art Lead
Led a team of 5 artists, Ensured visual quality and
delivery, Managed art processes, feedback, and cross-
About me team collaboration, developed main parts of the game
Game artist with a strong background in 2022-2024 Associate Art Lead
2D and UI art, an open-minded person Led a cross-functional art team (artists, animator, tech
with strong willingness to achieve the artist), Balanced leadership with hands-on production
set goals.
With an art lead experience, I have well- 2021-2022 Senior 2D artist
developed time management, the Developed and supported mini-games and features
from scratch, Delivered visuals for live-ops events and
ability to work within deadlines, updates.
proactiveness, and the ability to take
and give constructive feedback. I am
organized and focused on delivering 2015 - 2021
high-quality visuals.
I worked from scratch on designing
Gameloft
games, event and features. From 2D artist
concepts and UX flow creation to
Developed marketing visuals and promo materials,
implementation-ready art. I understand Contributed on creation of new mobile games, DLC,
the technical side of art and have Unity updates, Delivered production-ready item concepts
and animations hands-on experience.
Tools 2011 - 2015
Photoshop, Figma, Blender, Spine, Unity,
Lviv City Council
Miro, Generative AI Tools Engineer
Languages Worked with documentation and technical processes,
Collaborated with cross-functional teams, Supported
project planning and execution
Ukrainian - native. English - advanced.
Contacts & Links Education
+38 068 523 1187 2005 - 2010
[
G - Drive Artstation Master of Architecture (MArch),
Visual Design
LinkedIn Telegram
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