Сервіс пошуку роботи №1 в Україні
Andrii
Unity developer
- Місто проживання:
- Львів
- Готовий працювати:
- Дистанційно
Контактна інформація
Шукач вказав: Телефон
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/20757322/
Завантажений файл
Версія для швидкого
перегляду
Це резюме розміщено у вигляді файлу. Ця версія для швидкого перегляду може бути гіршою за оригінал резюме.
ANDRII MAKSYMOV
SENIOR UNITY DEVELOPER
[відкрити контакти ](див. вище в блоці «контактна інформація») | [відкрити контакти ](див. вище в блоці «контактна інформація») | LinkedIn | Projects Portfolio
SUMMARY
Senior Unity Developer with 8+ years of experience developing games, 5+ years for mobile platforms. Focus on
client server and mobile games - Fall Guys, Skate City. Strong background in architecture for online/offline games,
FPS and RAM optimization, excellent communication skills, LiveOps for games with 100K–1M downloads, CI/CD,
UI/UX, remote configs, versioning, caching, Zenject, Addressables. Contributed to 15+ commercial projects,
including AAA projects. Used AI-assisted workflows to reduce content creation costs by up to 90% and increase
development velocity by 50%. Work closely with artists, developers, designers, and product.
EXPERIENCE
Senior Unity Game Developer, Kevych Solutions Nov 2025 – Present
Developed friendslop core gameplay for clone Only Up! and arcade racing (1-4 players)
Develop complex character editor, UI/UX screens, inventory system etc.
Increased development velocity by 50% by integrating AI-assisted workflows.
Senior Unity Game Developer, Myria Dec 2023 – Nov 2025
Developed a multiplayer MMO using Photon Quantum and ECS.
Reduced application build size by 90% by implementing Unity Addressables.
Designed, implemented, and optimized UI/UX systems, including lobbies, rooms, leaderboards
Lead Unity Game Developer, Avirise May 2022 – Dec 2023
Lead a team of 5 Unity developers, planning, estimation, mentoring, technical delivery.
Created an internal SDK that accelerated game delivery by 25% on shipped 10+ mobile games
LiveOps for games with 100K–1M downloads.
Unity Game Developer, Room 8 Studio Jun 2020 - May 2022
Worked for 1 year on Fall Guys (PS4)
Porting 4+ games on Android, iOS, PC, PS4, and Nintendo Switch
Work on 2 games in VR with focus on optimization and new features
Unity Game Developer, Wear-Studio October 2017 - Jun 2020
Creating 5+ AR applications with 180/360 video streaming (Android/iOS)
Designed architecture and implemented features for a multiplayer VR education platform.
EDUCATION
Master’s Degree in Information Technology 2012 - 2017
Oles Honchar Dnipro National University
Computer Vision Department at the Faculty of Computer
Science and Technology.
KEY SKILLS
Unity 3D Multiplayer Photon Claude Code AI
C# Zenject Bezi AI
CI/CD Addressables Planning
MVC, MVP, MVVM ECS Estimating
SENIOR UNITY DEVELOPER
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SUMMARY
Senior Unity Developer with 8+ years of experience developing games, 5+ years for mobile platforms. Focus on
client server and mobile games - Fall Guys, Skate City. Strong background in architecture for online/offline games,
FPS and RAM optimization, excellent communication skills, LiveOps for games with 100K–1M downloads, CI/CD,
UI/UX, remote configs, versioning, caching, Zenject, Addressables. Contributed to 15+ commercial projects,
including AAA projects. Used AI-assisted workflows to reduce content creation costs by up to 90% and increase
development velocity by 50%. Work closely with artists, developers, designers, and product.
EXPERIENCE
Senior Unity Game Developer, Kevych Solutions Nov 2025 – Present
Developed friendslop core gameplay for clone Only Up! and arcade racing (1-4 players)
Develop complex character editor, UI/UX screens, inventory system etc.
Increased development velocity by 50% by integrating AI-assisted workflows.
Senior Unity Game Developer, Myria Dec 2023 – Nov 2025
Developed a multiplayer MMO using Photon Quantum and ECS.
Reduced application build size by 90% by implementing Unity Addressables.
Designed, implemented, and optimized UI/UX systems, including lobbies, rooms, leaderboards
Lead Unity Game Developer, Avirise May 2022 – Dec 2023
Lead a team of 5 Unity developers, planning, estimation, mentoring, technical delivery.
Created an internal SDK that accelerated game delivery by 25% on shipped 10+ mobile games
LiveOps for games with 100K–1M downloads.
Unity Game Developer, Room 8 Studio Jun 2020 - May 2022
Worked for 1 year on Fall Guys (PS4)
Porting 4+ games on Android, iOS, PC, PS4, and Nintendo Switch
Work on 2 games in VR with focus on optimization and new features
Unity Game Developer, Wear-Studio October 2017 - Jun 2020
Creating 5+ AR applications with 180/360 video streaming (Android/iOS)
Designed architecture and implemented features for a multiplayer VR education platform.
EDUCATION
Master’s Degree in Information Technology 2012 - 2017
Oles Honchar Dnipro National University
Computer Vision Department at the Faculty of Computer
Science and Technology.
KEY SKILLS
Unity 3D Multiplayer Photon Claude Code AI
C# Zenject Bezi AI
CI/CD Addressables Planning
MVC, MVP, MVVM ECS Estimating
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