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Unity developer

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Київ
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Дистанційно

Контактна інформація

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DENYS PAVLENKO
UNITY DEVELOPER | TECHNICAL LEAD
Ukraine | [відкрити контакти](див. вище в блоці «контактна інформація») | [відкрити контакти](див. вище в блоці «контактна інформація») | LinkedIn
Open to remote, on-site and relocation opportunities (Ukraine, Europe, USA)

PROFILE
Unity Developer and Technical Lead with 10+ years in mobile game development. Co-founder and technical lead of a
30+ person game studio, responsible for architecture and technical direction across projects. Build modular Unity
systems that cut new-project launch time from ~6 months to 2-3 months, and lead a project team of about five
developers shipping iOS, Android and PC titles.

TECHNICAL SKILLS
Development: Unity, C#, Addressables, UniTask, Firebase SDK
Architecture: modular Unity packages, service locator, dependency injection, IL post-processing, state
machines
Platforms: Android, iOS, PC
Tools: Git, GitLab, GitHub, Unity Cloud, Google Play, App Store Connect
AI-assisted dev: Codex, Claude, custom skills for development workflows

PROFESSIONAL EXPERIENCE
GALAXY4GAMES | Technical Lead, Co-Founder & Partner
Kyiv, Ukraine | Jul 2020 - Present. Full-cycle game studio of 30+ people organized in project teams (25+ mobile and social
games, Web3 projects). Grew from my own project.
• Studio-wide technical lead: define architecture and development priorities in line with company goals, stay hands-on
as a developer, and provide shared modular packages and tooling used by all project teams.
• Team lead and main Unity developer on Bingo: Love in Montana and Skies: The New World: built both end to
end for Android and iOS (Skies also on PC), integrating art, animations, prefabs, plugins and SDKs.
• Created modular Unity packages (match-3 engine, localization, purchasing, analytics, server communication)
reused across 5-7 projects, reducing new-project launch time from ~6 months to 2-3 months.
• Integrated Web3 login and NFT-based in-game items (Immutable, Polygon) into Skies, a tactical RPG with a
user-driven economy.
• Designed an in-house service locator with dependency injection and IL post-processing.
• Implemented gameplay and infrastructure systems: states, tasks, UI windows, character behavior, in-app
purchases, analytics, advertising, optimization.
• Manage a team of about five developers: planning, task prioritization, code review, candidate interviews.
• Introduced AI-assisted workflows (Codex, Claude, custom skills) into daily development.

INDEPENDENT GAME DEVELOPER
Jun 2019 - Jun 2020
• Developed my own mobile game project, which became the foundation of Galaxy4Games.

SELECTED PROJECTS
Bingo: Love in Montana (Android, iOS) - casual bingo with home renovation and story progression. 100K+
downloads, 4.4 rating (2,400+ reviews) on Google Play. Google Play | App Store
Skies: The New World (Android, iOS, PC; formerly Skiesverse) - post-apocalyptic tactical RPG with a user-driven
economy and NFT-based items. Google Play | App Store
Match 3 Stars: PvP Champions (Android, iOS) - developed the match-3 engine for a multiplayer game built in an
investor partnership. Google Play

EARLIER EXPERIENCE
Unity Developer at Whaleapp LTD (Apr 2017 - May 2019), WeAR Studio (Oct 2016 - Jan 2017), RemoteWork (Jun
2016 - Sep 2016), Glooni.com Global IT Support (Dec 2015 - Apr 2016), ThinkMobiles (Sep 2015 - Nov 2015)

EDUCATION & LANGUAGES
National Technical University of Ukraine "Kyiv Polytechnic Institute" - Master's degree in Instruments and Systems of
Orientation and Navigation | 2013 - 2015
English: Upper Intermediate

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