Володимир
Unity developer
- Місто проживання:
- Чернівці
- Готовий працювати:
- Дистанційно
Контактна інформація
Шукач вказав телефон .
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/18865956/
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Game Developer
Chernivtsi, Ukraine
30.11.2005
SUMM ARY
Game Developer and Computer Science student (3rd year, NaUKMA) with a track record of shipping live products. Co-
developed and published 8+ Fortnite islands as part of a team, with a combined audience of 573 followers, 10K+ favorites,
and 1.9M+ minutes played over the past year. Experienced in building gameplay systems and mechanics in Verse. Currently
expanding into horror-genre game development and building a 2D RPG in Unity with procedural map generation. Comfortable
working in a team environment, iterating based on player analytics, and maintaining live products through regular updates
and bugfixes.
EXPERIENCE
UEFN Game Developer 02/2025 - Present
Co-developed 8+ live Fortnite islands and 12 additional past projects as part of a development team, with a combined
audience reaching 1.9M+ minutes played and 10K+ favorites
Released and actively maintain a flagship island (published 31.05.2026) with regular bugfixes and content patches
Built core gameplay systems in Verse, including a custom driveable vehicle with physics-based movement and collision
detection
Created cinematic sequences and cutscenes using Unreal Engine's Sequencer
Designed and iterated on level layouts based on player engagement data and analytics
Conducted gameplay testing and debugging to ensure a stable player experience
Resolved a content moderation appeal, restoring flagged in-game assets
Unity Game Developer 02/2026 - Present
Developing a 2D top-down RPG with procedural map generation in Unity
Implemented terrain generation using Perlin noise, falloff maps, and flood-fill validation for biome placement
Built modular systems for tile rendering, object spawning, and map data management
EDUCATION
Computer Science 09/2023 - Present
National University of "Kyiv-Mohyla Academy" - Bachelor's degree
Currently in 3rd year (group КН3), coursework includes algorithms, data structures, software engineering, and
Kubernetes/Docker fundamentals
Developed a 2D top-down RPG in Unity as an independent project, implementing procedural map generation (Perlin noise,
falloff maps, biome systems)
SKILLS
UEFN / Verse Advanced C# Intermediate
Unreal Engine Intermediate C++ Basic
Unity Intermediate Git/Version control Intermediate
1/2
L ANGUAGES
English Fluent Ukraine Native
2/2
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