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Владислав

Project-менеджер

Вік:
24 роки
Місто проживання:
Жовті Води
Готовий працювати:
Дистанційно

Контактна інформація

Шукач вказав: ТелефонЕл. поштуLinkedInМесенджер

Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.

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Work experience Vladislav Altukhov
Unity Developer Project Manager — Trainee / Junior
ARVI VR, Jan 2023 – Apr 2026
Unity/C# developer with 3+ years in Agile VR multiplayer teams,
3+ years in a fast-paced Agile team building
looking to transition into project management at trainee or junior
VR multiplayer games. Direct exposure to
level. Strong technical foundation to talk credibly with engineers,
sprint cycles, cross-role coordination, and
plus real experience of sprint work, prioritization, and cross-role
technical planning.
coordination inside a shipping team.

PM foundation
Location
Agile / Scrum: sprints, standups, planning, Ukraine
retrospectives.
Email
Task tracking and prioritization in Jira across [відкрити контакти](див. вище в блоці «контактна інформація»)
gameplay, networking, and QA.
Telegram
Coordinating feature dependencies between
@Gwendirion
developers and unblocking handoffs.
LinkedIn
Technical background [відкрити контакти](див. вище в блоці «контактна інформація»)

C#, Unity, VR, multiplayer systems, server- • Worked in an Agile team on VR multiplayer games with regular
authoritative networking. Lets me speak the sprints, standups, planning, and retrospectives — first-hand
language of the engineering team and assess experience of how development cycles are structured.
feasibility.
• Communicated progress, blockers, and technical risks with team
Soft skills members and leads during sprints; used to giving clear status
updates and flagging risks early.
Clear written communication, responsibility,
analytical thinking, willingness to learn PM • Participated in code reviews and technical discussions — practice
practices from the ground up. in giving and receiving constructive feedback in a structured
process.
Tools • Managed dependencies between own features and other
Jira, Git, Agile methodologies, technical developers' work, coordinating handoffs so the sprint didn't stall.
documentation, code review processes
• Prioritized bugs and improvements across gameplay, networking,
and performance based on impact and urgency.
Education
• Solid technical background in Unity, C#, VR, and multiplayer
Master's in Computer Science
systems — I can understand what the team is doing and estimate
Donbas State Engineering Academy, 2023 –
feasibility, not just pass tickets around.
2025
• Applying for trainee / junior PM roles with mentorship — motivated
Bachelor's in Computer Science
to learn the discipline properly rather than fake senior experience.
Donbas State Engineering Academy, 2019 –
2023

Languages
Ukrainian — Native
Russian — Native
English — B1

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