Сервіс пошуку роботи №1 в Україні
Андрій
Game designer
- Розглядає посади:
- Game designer, тестувальник, спеціаліст з ШІ, Unity developer
- Вік:
- 22 роки
- Місто проживання:
- Чернівці
- Готовий працювати:
- Дистанційно
Контактна інформація
Шукач вказав: ТелефонЕл. пошту
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/19437078/
Завантажений файл
Версія для швидкого
перегляду
Це резюме розміщено у вигляді файлу. Ця версія для швидкого перегляду може бути гіршою за оригінал резюме.
ANDRII MOTOVILIN [відкрити контакти ](див. вище в блоці «контактна інформація») [відкрити контакти ](див. вище в блоці «контактна інформація»)
Game Designer | QA Tester EU Citizen https://lonesignalgdd.netlify.app
EDUCATION PROFILE
B.Sc. Computer Science Game designer and solo developer with a commercial title shipped
Chernivtsi National University on Steam and a second in development for Next Fest. Designed and
2021-2025 balanced the core systems of both — progression, inventory,
economy — and validated them through full QA cycles and post-
M.Sc. Applied Mathematics release analysis. Background in CS and applied mathematics, with a
Chernivtsi National University
year of IT support experience behind the production side.
2025-2026 (expected)
EXPERTISE WORK EXPERIENCE
Manual QA & Bug
Lone Signal — In Development · 2025 – Now
Reporting
PC (Steam) · Unity · C# · Sci-fi extraction shooter
IT Support &
Solo Developer, Designer & QA · Steamworks
Troubleshooting
Designing extraction loop, risk/reward tension and inventory
Unity / C# / Git
constraints for a sci-fi extraction game.
Steam Publishing & Prototyping and playtesting systems ahead of Steam Next
Build Verification Fest; responsible for all testing.
Windows Environments Shadow of Engimor — Released on Steam · 2023 – 2024
Digital Marketing PC (Steam) · Unity · C# · Sidescroller
(Social Media) Solo Developer, Designer & QA · Steamworks
Systems & Economy Designed the core systems solo — combat, exploration,
Design progression — from concept to shipped build.
Level Design Built, tested and published the game end-to-end; owned
the full QA cycle — reproducing bugs, verifying fixes and
GDD & Documentation
validating builds through Steam submission.
Prototyping &
Playtesting, Balancing Chernivtsi City Council, Ukraine · 2025 - 2026
IT Support Specialist — Dept. of Social and Economic Development
LANGUAGE Sole first-line support for office staff: diagnosed and
English - B2+ resolved hardware, software and peripheral issues,
minimising downtime.
Ukrainian - Native Set up, configured and maintained workstations and office
software across the department.
LINKS
GitHub https://github.com/AndriiMotovilin
LinkedIn [відкрити контакти ](див. вище в блоці «контактна інформація»)
Shadow of https://store.steampowered.com/app/2840140/
Engimor Shadow_of_Engimor/
Lone Signal https://store.steampowered.com/app/4144140/Lone_Signal/
Lone Signal https://lonesignalgdd.netlify.app
GDD
Game Designer | QA Tester EU Citizen https://lonesignalgdd.netlify.app
EDUCATION PROFILE
B.Sc. Computer Science Game designer and solo developer with a commercial title shipped
Chernivtsi National University on Steam and a second in development for Next Fest. Designed and
2021-2025 balanced the core systems of both — progression, inventory,
economy — and validated them through full QA cycles and post-
M.Sc. Applied Mathematics release analysis. Background in CS and applied mathematics, with a
Chernivtsi National University
year of IT support experience behind the production side.
2025-2026 (expected)
EXPERTISE WORK EXPERIENCE
Manual QA & Bug
Lone Signal — In Development · 2025 – Now
Reporting
PC (Steam) · Unity · C# · Sci-fi extraction shooter
IT Support &
Solo Developer, Designer & QA · Steamworks
Troubleshooting
Designing extraction loop, risk/reward tension and inventory
Unity / C# / Git
constraints for a sci-fi extraction game.
Steam Publishing & Prototyping and playtesting systems ahead of Steam Next
Build Verification Fest; responsible for all testing.
Windows Environments Shadow of Engimor — Released on Steam · 2023 – 2024
Digital Marketing PC (Steam) · Unity · C# · Sidescroller
(Social Media) Solo Developer, Designer & QA · Steamworks
Systems & Economy Designed the core systems solo — combat, exploration,
Design progression — from concept to shipped build.
Level Design Built, tested and published the game end-to-end; owned
the full QA cycle — reproducing bugs, verifying fixes and
GDD & Documentation
validating builds through Steam submission.
Prototyping &
Playtesting, Balancing Chernivtsi City Council, Ukraine · 2025 - 2026
IT Support Specialist — Dept. of Social and Economic Development
LANGUAGE Sole first-line support for office staff: diagnosed and
English - B2+ resolved hardware, software and peripheral issues,
minimising downtime.
Ukrainian - Native Set up, configured and maintained workstations and office
software across the department.
LINKS
GitHub https://github.com/AndriiMotovilin
LinkedIn [
Shadow of https://store.steampowered.com/app/2840140/
Engimor Shadow_of_Engimor/
Lone Signal https://store.steampowered.com/app/4144140/Lone_Signal/
Lone Signal https://lonesignalgdd.netlify.app
GDD
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